

The Shops
A little about the shops and their owners
The Frothy Skull
The Frothy Skull is the premier (and only) inn and tavern in town. Adventurers come here to wind down, eat, drink, and recover before their next descent.
​
Owner: Kara
Race: Human
Former Adventurer
​
Room Cost (Includes food & drinks): 1 gold per night
​


The Bladed Vice
The Bladed Vice serves as the adventurers' weaponsmith.
​
Owner: Lashak of the Mountains
Race: Goliath
Former Mercenary
​
Weapon Costs
Large Weapons: 3 gold
Normal Weapons: 2 gold
Light Weapons: 1 gold
Ranged Weapons: 2 gold
Quiver of Ammunition: 1 gold
Specialty Items: Negotiable
​
The Shielded Anvil
The Shielded Anvil serves as the forge and leatherwork for all armor related crafting and fitting.
​
Owner: Ikitha Hammerfist
Race: Dwarf
Formal Royal Armorer
​
Armor Costs
Heavy Armor: 6 gold
Medium Armor: 4 gold
Light Armor: 2 gold
Shield: 2 gold
Tower Shield: 4 gold
Specialty Items: Negotiable


The Glazed Eye
The Glazed Eye is where adventurer's go to stock up before heading out on their quests.
Owner: Anakofinilei Sharinoleth
Race: Elf
Former Cloistered Monk
​
Item Costs
Camping Equipment: 1 gold
Torch: 1 gold
Health Potion: 1 gold
Spell Potion: 1 gold
Tindertwig: 1 gold
20' of Rope: 1 gold
Fumes and Fires
Fumes and Fires is home to the town's Alchemist.
​
Owner: Mizeth Farhel
Race: Half-Elf
Warlock
​
Poisons
Minor Poison: 1 gold
Sleeping Poison: 2 gold
Lust Poison: 1 gold
Moderate Poison: 2 gold
Paralyzing Poison: 3 gold
Major Poison: 3 gold
Lethal Poison: 4 gold


The Iron Staff
The Iron Staff sells various magical items. The inventory is always changing.
​
Owner: Heather Sopova
Race: Human
Sorceress
​
The inventory and prices are always changing.
Check out her wares whenever you're in town!
Temple of Fates
The Temple of Fates serves as a place to be healed. If you can pay for services, you're in and out in no time. If you can't, you might be there awhile.
​
Owners: Vezhim Rosgart and Phane Rouq
Races: Human and Aasimar
Devout Followers of the Fates
​
Vezhim's Magical Services
Healing: 1 gold per 10 HP
Poison Removal: 1 gold
Disease Removal: 3 gold
Dispel: 5 gold
Death Protection: 25 gold
​
Phane's Mystical Recovery and Research
Healing: 1 day of service per 15 HP
Blessing: 1 day of research service
